[page_title]

Understanding the Balls System at Dream Boundary Rush

Welcome to the Balls System page of  Dream Boundary Rush! Our unique Balls System is designed to enhance your fantasy cricket experience by awarding points for critical bowling performances. Every delivery counts, and your bowlers’ actions on the field can make or break your fantasy score

EventPoints
Featured in the Playing XI4
Captain Points2X
Vice-Captain Points1.5X

Batting Points

Every Run Scored1
Every Boundary Hit1
Every Six Hit2
30 Run Bonus4
Half Century Bonus8
Century Bonus16
Double Century Bonus32
Dismissal for a Duck (Except Bowlers)-2

Bowling Points

Every Wicket Taken (excluding run out)25
For Every LBW & Bowled Dismissal8
3-Wicket Haul Bonus4
4-Wicket Haul Bonus8
5-Wicket Haul Bonus16
Maiden Over12

Strike Rate & Economy Rate Points

Strike Rate Over 1706
Strike Rate Between 150.01 to 1704
Strike Rate Between 130 to 1502
Strike Rate Between 60 to 70-2
Strike Rate Between 50 to 59.99-4
Strike Rate Less than 50-6
*Note: Minimum balls faced: 10 *Strike Rate Points not valid for Bowlers
Economy Rate Less than 56
Economy Rate Between 5 to 5.994
Economy Rate Between 6 to 72
Economy Rate Between 10 to 11-2
Economy Rate Between 11.01 to 12-4
Economy Rate Over 12-6